This patch brings your V0.85 Parsley Build up to V0.86. It features Classic Cell Capture (Non-Vehicle CTF) as a new game mode and Artifact XL as a new map. We also did a ton of fixes to the maps Foundation and Ganesha (both visually and gameplay-wise) as well as some other fixes and updates. Check out the full list of new features and content below. As always, we’re very excited to hear your feedback.
FTR_01 – NEW GAME MODE: CLASSIC CELL CAPTURE
We received so many requests to bring classic CTF gameplay and now we can finally deliver: Classic Cell Capture works pretty much like the Cell Capture we already implemented, but without vehicles and with the thrill of being a lot faster paced than the existing vehicle based CTF.
FTR_02 – NEW MAP: ARTIFACT XL
Based on the layout of Artifact, Artifact XL sports more than twice the size of the original map and is optimized for the new game mode, with a bunch of new locations, new passages and many more changes. This is the first version of this map, so expect it to be still a little rough around the edges, but it’s already a lot of fun to play with the new game mode. You can find a screenshot gallery of Artifact XL <a target="_blank" href="http://forum.toxikk.com/viewtopic.php?f=3&t=2544" title="Artifact XL” target=”_blank”>HERE.
FIX_01 – RAVAGER
The Ravager (which was supposed to be completed with the last build generation already) didn’t really receive a lot of love since the launch of the Parsley build generation. It’s now a lot more polished, but still not 100% final. However, it now comes with the alternate fire which allows you to repair vehicles and a more complete sound setup.
FIX_02 – MAP: FOUNDATION
We did many fixes and gameplay optimizations for Foundation and we now consider it final. So, unless you …read more