By Sharkster In today’s GAMESCOM ’16 release of our “Making of TOXIKK” video series, game director Martin Schwiezer gives an insight into design considerations and the development of the weapons for our classic Arena FPS.
WANT A HEADSTART?
You can still join the last days of our Early Access BETA:
TOXIKK’s Store Page on Steam
…or CHAT LIVE with the community on our new DISCORD server