Unlikely, but here nonetheless.
Starship Titanic, a long-lost Douglas Adams adventure, is available now for Windows, DRM-free on GOG.com.
Douglas Adams told a very brief story once, it took up one standard page at most, depending on whatever font was selected for the exact copy you might have stumbled upon at the library, your aunt’s place or wherever it is that you browse through assorted bookshelves. This was just one of his very many stories, and while some were told before and some after, it was this particular one that just happened to inspire the proper person who just happened to be born at the right time, the right place, and was presently in the right kind of mood to make a video game.
This is the tale of a glorious, flying monument to humanity’s rather presumptuous dominance over life, the universe, and everything. And this, is how the unlikely story of the Starship Titanic was born:
“The designers and engineers decided, in their innocence, to build a prototype Improbability Field into it, which was meant, supposedly, to ensure that it was Infinitely Improbable that anything would ever go wrong with any part of the ship. They did not realize that because of the quasi-reciprocal and circular nature of all Improbability calculations, anything that was Infinitely Improbable was actually very likely to happen almost immediately. The Starship Titanic was a monstrously pretty sight as it lay beached like a silver Arcturan Megavoidwhale amongst the laser-lit tracery of its construction gantries, a brilliant cloud of pins and needles of light against the deep interstellar blackness; but when launched, it did not even manage to complete its very first radio message – an SOS – before undergoing a sudden and gratuitous total existence failure.” — Douglas Adams in Life, the Universe and Everything.
A strikingly …read more
Source:: GOG – Good Old Games