TOXIKK: CONTRACTS. After all these graphic intense blog entries, this one is not so flashy to look at, but still as exciting as the recent stuff. Today we’ll look at TOXIKK’s new single-player mode CONTRACTS.
As you may know, TOXIKK already has a single-player mode that allows you to play freely configurable matches (skill level, game mode, map, mutators etc.). We call it BOOT CAMP and it’s surely excellently suited to practice against bots, to explore new maps or to learn the game modes, but due to its generic nature, it’s neither very challenging, nor really rewarding to play. This is were CONTRACTS kick in:
WORK-IN-PROGRESS SHOT OF THE NEW MODE’S MENU SCREEN. CLICK TO ENLARGE.
HOW DOES IT WORK?
TOXIKK: CONTRACTS is a series of pre-defined matches (contracts), tied together by a storyline: Being a 22nd century merc in the world of TOXIKK means that you offer your combat skills to the two leading syndicates: DRAYOS and EXOCOM rival for global domination on battlefields spread all around the globe. Accepting and completing their assignments, unlocks new missions.
But not only the completion of contracts is rewarded, but also your performance: If you complete a contract within a given time limit, score or under other pre-defined conditions, you will be rewarded with Steam Achievements and MXP which will increase your rank and can be used to unlock a multitude of new sexy power armors).
Another advantage of this new mode is that it introduces you not only to the world of TOXIKK, but also deeply into Arena FPS gameplay. You’ll learn all the basic and advanced movement tactics, get to know the game modes and the best strategies to take them on… and a smooth learning curve will give you plenty of space to practice. TOXIKK: …read more