DRAYOS EMPEROR CHARACTER

By Sharkster Remember when we first announced the NEW CHARACTER MODELS (aka power armors), showing off a few early 3D concepts? There was quite some progress with these models and we’re to start a series that shows the (almost) finished versions of these armors. Today’s look is at the upcoming DRAYOS emperor armor. These armors […]

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UPCOMING: CC-EHRGEIZ

By Sharkster Today’s news item about the upcoming v0.95 build is a look at yet another map: CC-EHRGEIZ (CC aka Cell Capture). Deep in the Bolivean Andes, DRAYOS and EXOCOM try to establish base camps to prospect the soil for EDENIUM. Unfortunately, they both put an eye on the same soil. CC-Ehrgeiz supports vehicular warfare […]

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TOXIKK FOR FREE

By Sharkster WE ARE DROPPING THE BOMB: Yes, TOXIKK WILL BE FREE! Earlier today, Martin Schwiezer (head of Reakktor Studios) announced the dramatic change of TOXIKK’s business model in an interview with STEVE McKARNICK of PC-PLAYDAY. Steve: “Martin, what made you change Toxikk’s business model to Free to Play?” Martin: “You really got that wrong, […]

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DEMON BATTLE MECH

By Sharkster In todays daily news, we’ll be looking at an upcoming vehicle: The DEMON Battle Mech will be made available with buid 0.95 and finalizes TOXIKK’s roundup of vehicles. It’s heavily armored and not really fast, but can quickly dodge, jump (and pancake enemy infantry, landing on them). It’s weaponry comes with two heavy […]

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LIGHT-WEIGHT MAP: AR-CUBE

By Sharkster The first part of our daily news items to showcase the content of our upcoming v0.95 build is a closer look at one of the new maps: Based on the idea and BSP of one of our community members (Zedek the PD), AR-Cube is a nice example of a super light-weight and fast […]

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V0.94 IS NOW LIVE

By Sharkster This update is quite a leap for the game as it introduces the SDKK, a customized UDK (Unreal Development Kit) build that we use to create TOXIKK. The tool is now available for our community, enabling everyone to create and contribute content. But that’s not all… the SDKK also comes with full Steam […]

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V0.92 GINGER IS HERE

By Sharkster This update pushes your TOXIKK v0.9 Ginger build up to v0.92. It comes with a new visual theme (old town/castle), a new map (AD-Castello), a new game mode (Area Domination) and many new features and fixes. Check out the detailed patch notes HERE or watch a video of our new map Castello below… […]

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V0.9 Launches with New Map

By Sharkster Build v0.9 (Ginger) of TOXIKK’s Early Access Beta launches today with a new deathmatch map named DEKK. It’s also the first map to feature our freshly designed sci-fi/tech theme. To get a better feel for what I’m talking about, simply hop into the game …or watch this: Ginger brings more than just a […]

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BETA ROADMAP UPDATE

By Sharkster Just a quick heads up to let you know that we are A) still alive and B) have updated our BETA ROADMAP: We finally feel comfortable changing the TBAs on the remaining two major milestones back to real estimations: The GINGER build generation will launch October 20 with the release of v0.9. Its […]

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