Update 22 Follow-up


By SyncError

Today we released a small code update to address the following outstanding issues:

  • Fixed world environment death score penalties.
  • Fixed Sudden Death message in round based games when current round was greater than or equal to the roundlimit.
  • Fixed weapon animations when using cg_allowTaunt 0.
  • Fixed HUD ammo icon opacity.

Source:: Quake Live


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