New patch for Neverwinter Nights: Enhanced Edition adds improved graphics and toolset updates

Classic Games

Check out this guest article by Bernhard Stöckner, Senior Programmer at Beamdog

The latest update for Neverwinter Nights: Enhanced Edition is big— probably the biggest the game has seen since its launch in 2018.

Originally released by BioWare in 2002, and recently enhanced for modern platforms by developers at Beamdog, the classic Dungeons & Dragons roleplaying game has won plenty of accolades over the years for its immersive fantasy gameplay, multiplayer experiences, and the vast amount of community content keeping gamers enthralled for hours upon hours.

Neverwinter Nights was a pioneer in the field of fantasy RPGs, but although its epic adventures and content creation tools have stood the test of time, its 2002 graphics haven’t aged quite as well. The 2D retro look is enjoying a resurgence in modern games, but there tends to be less love for the 3D aesthetic of the early 2000s video games.

Beamdog’s latest patch to Neverwinter Nights: Enhanced Edition aims to step the game’s graphics into a modern direction. Developers have added a brand new lighting engine that refreshes the visuals in this RPG classic— they’ve also added dozens of bug fixes and some exciting new assets for the Aurora Toolset. Read on for a rundown of what to expect in this week’s patch.

Enhanced Lighting Engine

Beamdog’s latest patch for Neverwinter Nights: Enhanced Edition adds a newly enhanced lighting engine governed by the same principles seen in modern games. While the 3D graphics remain “retro” by today’s standards, the patch moves the game towards more lifelike textures, adding realism to the lighting, reflections, and shadows. In addition to significantly enhancing the visual quality of the game, this update lays the groundwork for a few more improvements planned for future patches.

The patch sets players up with the new lighting engine by default, but players …read more

Source:: GOG – Good Old Games

      

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