Looking back at The Witcher 3: Wild Hunt with its creators on the game’s 5th anniversary

Classic Games

They say time flies when you’re having fun. It’s hard to believe that 5 years have passed since The Witcher 3: Wild Hunt released in May 2015. To celebrate the occasion, we’ve decided to sit and talk with creators from CD PROJEKT RED about their experience in developing this unique and memorable game.

Excitement, longing, enthusiasm – we all felt them while waiting for the third part of the famous Witcher trilogy. Finishing it after 2 additional DLC’s and over 100 hours of gameplay left us with feelings of awe. Joining the famous witcher, Geralt of Rivia, on his search for Ciri, the Child of Destiny, has etched itself in our minds. Yet, it was also a very memorable experience for the game’s creators who spent almost 5 years of hard work developing it.

This is my story, not yours. You must let me finish telling it

One of the foundations of The Witcher 3: Wild Hunt’s success was its brilliant script, based on the bestselling Andrzej Sapkowski novels. Marcin Blacha, Story Director at CD PROJEKT RED, remembers writing the game’s screenplay as quite a complex and demanding task:

– From the beginning, the biggest challenge was the conversion from one medium to another. Sapkowski’s prose paints the world and its heroes with contours that fuel the imagination of the reader who must then fill them on their own. This means every book reader has had a Geralt of his own, while we had to create a Witcher that all the gamers would find appealing.

Our Geralt had to be interactive, so that the players could lead his adventures in more than one way. Luckily, The Witcher 3 wasn’t the first game that confronted us with such challenges, as we already had some priceless experience from creating the first part of the series.

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Source:: GOG – Good Old Games

      

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