Toxikk is an arena style first person shooter that just recently came out on Steam via early access. It is advertised as paying homage to oldschool shooters as well as bringing us back to the roots of arena FPS’. I have a little over 10 hours of gameplay within Toxikk at this point and feel as though it’s time to give my first impressions of the game. There is only one map at the moment so I can only really comment on things having played that single map, but I will do my best to try and cover the major things I generally look for within an arena FPS. I won’t give the game an official final score or anything like that, until release, but I will give a score out of 10 to each category I believe is important.
Atmosphere/Graphics: I didn’t originally plan on speaking on this because there is currently only one map for us to play on. However, I feel as though there may be a few things to talk about here. One thing I noticed right off the bat is that Toxikk is trying to bring us more immersion within the world. This amounts to more visual ‘noise’ than other arena FPS such as Reflex and Quake. Personally, I am fine with this, and welcome beautiful worlds for us to play battle it out in. I know that 99 times out of 100 most competitive arena FPS players want as little visual noise as possible, and I think at some point we will get there with Toxikk. At the moment you can change a lot of the visuals, but online servers are locked so that everyone sees basically the same thing. The game engine uses PhysX technology so you see things like fog, ‘advanced’ explosions, etc. in game. I don’t have a problem running the game myself, however I have found quite a few topics with people asking how to get better performance out of the game. I will just assume that most computers will be able to run the game, once optimized.
Final Verdict: 9/10
Movement/Agility: At this point there are mainly two styles of arena FPS play. There is the Quake style, where your movement gains momentum and you can fly around a map with ease. You would see things like bunny hopping/strafe jumping. The other style is an Unreal Tournament style of play. This would include movements such as dodges and double jumps. Agility is one of the most important aspects of play in my opinion and the more I play Toxikk, the more I like the style of play. I was a huge fan of the original Unreal Tournament and still play from time to time, however I pretty much skipped most of it’s successors. (I do have a copy of them though.) Toxikk falls into the UT style of play and I am actually enjoying it very much. The game is very fast paced and you must be extremely aware of your surroundings at all times. Double jumps and dodges allow you to get to plays you normally couldn’t along with allowing you to dodge rockets and other weaponry. There are currently no bright skins or anything like that so it is imperative that you constantly check both high and low for enemies. If you like fast, UT style of play, I believe you will enjoy the movement in this game as well.
Weapons: Toxikk has a nice variety of weapons, all with their positives and negatives. This has been the biggest area of discussion thus far within Toxikk’s development. There will be a total of nine weapons available for you to frag with, however not every weapon will be available on every map. Each weapon has an alternate mode of fire which gives you a plethora of ways to defeat your opponent. Weapons like the Dragoneer are a nice change from the standard types of weapons and bring something new to the table. It seems as most of the community is not happy with the weapons, but I sure am. It’s a nice mix of projectile/hit scan weapons. Plus, no lightning gun, the bane of my existence.
With all this said, I do definitely recommend picking up the game. It is about $19 per copy on Steam and believe that it is well worth the price. There is indeed limited content at this point, but updates are coming and new maps will be out within a month or two. If you liked Unreal Tournament, this game is for you. If you are a seasoned arena FPS player, give it a shot or watch some videos of the gameplay before purchasing. I will update my thoughts as the game progresses.
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