TWEAK WEEK IS HERE

By Sharkster Okay, it’s exactly 9 days till release of TOXIKK 1.0 and its FREE EDITION. As promised, we’ll now try to enter a more intense dialogue with our core community about their highest priority changes, tweaks and/or fixes. Consider something broken? Want a weapon’s fire rate or damage impact changed? Hate a specific sound […]

Continue Reading

MAKING OF TOXIKK: MAPS

By Sharkster As we approach the release of TOXIKK and its free edition on September 09, game director Martin Schwiezer talks about the making of the game. In today’s release, the focus is on the maps of TOXIKK, their design and the variety of playstyles. WANT A HEADSTART? You can still join the last days […]

Continue Reading

MAKING OF TOXIKK: WEAPONS

By Sharkster In today’s GAMESCOM ’16 release of our “Making of TOXIKK” video series, game director Martin Schwiezer gives an insight into design considerations and the development of the weapons for our classic Arena FPS. WANT A HEADSTART? You can still join the last days of our Early Access BETA:TOXIKK’s Store Page on Steam …or […]

Continue Reading

UPCOMING FREE EDITION

By Sharkster With the 1.0 release of TOXIKK on September 09, we’ll also give birth to the FREE EDITION of the game. If this makes you go “Huh, dafuq…?”, you probably didn’t watch our awesome release date reveal teaser. Fear not, it’s right here: WHY RELEASE A FREE EDITION? Ever since we first talked about […]

Continue Reading

1.0 RELEASE DATE REVEALED

By Sharkster After 20 months in Early Access BETA, the inexhaustible fun of bug hunting and mile-long feature lists to work on is finally coming to an end. Everybody get on the Hype train for TOXIKK’s full release next month! Check out the teaser video for more info. WANT A HEADSTART? You can still join […]

Continue Reading

BUILD .97 HAS LANDED

By Sharkster TOXIKK PATCH #015, GINGER BUILD GENERATION GENERAL PATCH #15 BRINGS YOUR V0.96 BUILD UP TO V0.97 GINGER As we’re approaching the full release, .97 is quite a big patch that brings many new features, a new vehicle map, plenty of critical fixes and polishing tweaks. Here’s what we did in detail: NEW FEATURES […]

Continue Reading

BUILD .96 RELEASED

By Sharkster TOXIKK PATCH #014, GINGER BUILD GENERATION GENERAL FIXES AND CHANGES… patch #14 brings your v0.95 build up to v0.96 Ginger. v0.96 is a tech and feature focused update. It comes with a lot of smaller, yet very significant changes. It also brings a change to the movement system, we’re excited to get your […]

Continue Reading

UPDATE 0.95 IS NOW LIVE

By Sharkster TOXIKK PATCH #013, GINGER BUILD GENERATION GENERAL TOXIKK’s “BIGGEST PATCH EVAH!!!1” brings your v0.94 build up to v0.95 Ginger. It not only comes with tons of new content (maps, characters, music, vehicle etc.), features and fixes, but also a completely redone look for the main menu and profile section, now showing your in-game […]

Continue Reading

UPCOMING MAP: CITADEL

By Sharkster A new week… a new map to announce: After the disclosure of the upcoming maps CUBE and EHRGEIZ (both more on the compact side), CITADEL returns to the virtues of TOXIKK’s fully fleshed out SIGNATURE MAPS. The map is placed in a 22nd century’s Chicago and features two huge towers facing each other. […]

Continue Reading

NEW SINGLE-PLAYER MODE

By Sharkster TOXIKK: CONTRACTS. After all these graphic intense blog entries, this one is not so flashy to look at, but still as exciting as the recent stuff. Today we’ll look at TOXIKK’s new single-player mode CONTRACTS. As you may know, TOXIKK already has a single-player mode that allows you to play freely configurable matches […]

Continue Reading