Category: Duke Nukem

ForeverDoom

This map is a Doom tribute/dedication and the design was mainly inspired by Doom 3 although nothing is exact. I also have added some surprises which include a few of my personal favorite areas from Doom 1 knee deep in the dead episode and one spot from Doom 2 level 1, almost making this the Ultimate Doom map! I used my prgram called cubase it is music software for producing to get all sounds out of DNF.

*Story* : The Doom marine has left his hellified space base abandoned because he is out working on Doom4 those alien ba*♥♥♥♥♥ know it is a good time to take over his base. While he is away his base is being attacked and if it takes to long the base will be Forever Doomed and un fixable. So he contacts the one guy who fits the description of being able to save the day Mr. Duke Nukem. Mission: Explode the archives buildings so the aliens can’t hack the computers system and clear out any aliens for a safe return of the Doom marine .

Sp: yes
Dm: yes 8 players best for 4-8 many things to open the map up and get around fast
co op : yes supports 8 but since i placed weapons for dm they appear in mp co op aswell

Download106 downloads

By Yatta

Remeber this? Here’s the amicable conclusion!
JOINT STATEMENT BY 3DR, INTERCEPTOR, AND GEARBOX
Gearbox Software, 3D Realms and Interceptor Entertainment have resolved their differences; the parties have voluntarily ended all litigation between them.
From Mike Nielsen (3D Realms CEO): When Interceptor acquired a license to develop Duke Nukem Mass Destruction (Duke Nukem Survivor) from 3D Realms, we did so in good faith and were not aware of any conflict. We never intended to cause any harm to Gearbox or Duke, which is why we immediately ceased development after Gearbox reached out. To secure the future of Duke, 3D Realms has agreed with Gearbox that a single home serves the IP best. And as big Duke fans, were excited to see what Gearbox has in store for the King. As for our own games, were eager to complete development of the Bombshell game and get it in the hands of our fans.

STATEMENT BY FREDERIK SCHREIBER
Im really happy that the lawsuit between Gearbox, 3DR, and Interceptor has come to an end. Right now, I, along with my Interceptor colleagues, are busy making the finishing touches on Bombshell. We cant wait until you guys can play it!
Now that the lawsuit is over, Id like to say a few things about my history with Gearbox, and hopefully clear some things up. Ive been a huge Duke fan for many years, and the original Duke Nukem 3D was a big influence on me and my career in this industry that I love.
I want to express my deepest gratitude to Gearbox for allowing me to work on Duke Nukem Reloaded. I decided to cease production of Reloaded in 2011 to establish Interceptor and work on Rise of the Triad.
I want to make it clear now, once and for all It was my own decision to pull the …read more

Source:: Duke4.net News

      

By Yatta

Confirmed! Says Fred of 3DR:

It’s stand-alone, first episode shareware (Classic Duke 3D Model). Exclusive first access to the beta comes with pre-ordering Bombshell.
I came up with the idea with Scott Miller early this year, and reached out to Richard and Evan. We have assembled a dream team working on it.
Actually a few of the posters in this thread are active developers on the project.

Thats it for now – You’ll have to wait for the OFFICIAL reveal for more info,

…read more

Source:: Duke4.net News

      

By Yatta

Speaking at this year’s Develop, Gearbox boss Randy Pitchford has said he wants to make a new Duke Nukem game, potentially via second developer. Hopefully, not taking as long to complete as the now legendary 14 year development that finally gave us Duke Nukem Forever.
“I did not acquire the franchise merely so people could experience Duke Nukem Forever,” explains Randy, adding, “that was, sort of, the toll to pay to give Duke Nukem a chance at a future.” What that future might be is still in the early stages he explains, stating that the studio’s “done some concept development.” However, he also said making a new instalment would be a challenge as “Gearbox is very busy.” Instead, he suggests that “a faster way would be if the correct developer would become interested and we’d work with them.”
He also commented on the last game’s less than overwhelming response, saying, “for 10 years it was promised as the greatest game that would ever be made. It was legendary in its vapourware status. So it had a particular pole of attention.”
Sources: [Eurogamer] [GamesRadar] (Thanks Jess, DkNkm, themaniacboy)

…read more

Source:: Duke4.net News

      

By Yatta

Remeber this? Here’s the amicable conclusion!
JOINT STATEMENT BY 3DR, INTERCEPTOR, AND GEARBOX
Gearbox Software, 3D Realms and Interceptor Entertainment have resolved their differences; the parties have voluntarily ended all litigation between them.
From Mike Nielsen (3D Realms CEO): “When Interceptor acquired a license to develop ‘Duke Nukem Mass Destruction’ (‘Duke Nukem Survivor’) from 3D Realms, we did so in good faith and were not aware of any conflict. We never intended to cause any harm to Gearbox or Duke, which is why we immediately ceased development after Gearbox reached out. To secure the future of Duke, 3D Realms has agreed with Gearbox that a single home serves the IP best. And as big Duke fans, we’re excited to see what Gearbox has in store for the ‘King.’ As for our own games, we’re eager to complete development of the ‘Bombshell’ game and get it in the hands of our fans.”

STATEMENT BY FREDERIK SCHREIBER
I’m really happy that the lawsuit between Gearbox, 3DR, and Interceptor has come to an end. Right now, I, along with my Interceptor colleagues, are busy making the finishing touches on “Bombshell.” We can’t wait until you guys can play it!
Now that the lawsuit is over, I’d like to say a few things about my history with Gearbox, and hopefully clear some things up. I’ve been a huge Duke fan for many years, and the original Duke Nukem 3D was a big influence on me and my career in this industry that I love.
I want to express my deepest gratitude to Gearbox for allowing me to work on Duke Nukem Reloaded. I decided to cease production of Reloaded in 2011 to establish Interceptor and work on Rise of the Triad.
I want to make it clear now, once and for …read more

Source:: Duke4.net News

      

By Yatta

Confirmed! Says Fred of 3DR:
It’s stand-alone, first episode shareware (Classic Duke 3D Model). Exclusive first access to the beta comes with pre-ordering Bombshell.
I came up with the idea with Scott Miller early this year, and reached out to Richard and Evan. We have assembled a dream team working on it.
Actually a few of the posters in this thread are active developers on the project.

Thats it for now – You’ll have to wait for the OFFICIAL reveal for more info,

…read more

Source:: Duke4.net News